A village in the Stonewold. |
BASTION
Bastion nestles in the pinewoods at the head of the Sob river. It is said the stone thanes have forgotten its existence - or shun it lest they awaken the horrors hidden in the mountains behind.
Population: 93 (57 human, 23 dwarf, 13 halfling). Though the village is mostly inhabited by humans, dwarves have settled here too, drawn by the promise of mountain gold.
Government: Bastion resides in the shire of Groal, yet its giant rulers claim no tribute, nor have they sent a governor to lead its people. Since the last giant left two hundred years ago, the villagers have elected their own headman to settle disputes and marshal supplies. Such responsibilities usually fall to the eldest resident, so the dwarf Bhaldur is the current headman, having lived here for over a hundred and fifty years.
Inns and Taverns: The halfling-run "Weeping Giant" is the village's only inn. Years of harsh winters have driven the villagers closer together, and now the inn serves as a communal feasting hall, with residents pooling their produce and paying the halflings to cook stews. Visitors to Bastion are likely to find its entire population eating in here most evenings.
Supplies: Bastion has no shops, but the villagers come together every month to hold a small market. Iron mined from the mountains is worked by the dwarves into simple farming tools, or when needed, weapons.
Temples: Most villagers keep small shrines in their homes, but there is no central place of worship. An ancient menhir dedicated to the Wild Sisters stands in the market green, and offerings are sometimes laid before it if the weather is particularly bad.
The Gate: Bastion's vast gate is said to lead under the mountains to the cities on the coast, but nobody has passed through it for hundreds of years. The portal was kept closed even under giant rule, leading some to suspect that something terrible is kept beyond. Sometime lights are spied in the darkness, causing the villagers to stay in their homes and lock their shutters.
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