Friday, 16 November 2018

Here Be Dungeons 21: Ataaz Muhahah

My final draft design of Ataaz Muhahah - the "Laughing Gorge" - developed for Wizards of the Coast's "Tomb of Annihilation". Oh, how I wish I'd come up with that name myself.

Thursday, 15 November 2018

Here Be Dungeons 20: Camp Righteous

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My final draft design of Camp Righteous and the House of the Crocodile, developed for Wizards of the Coast's "Tomb of Annihilation".

Sunday, 23 September 2018

Here Be Dungeons 19: Kir Sabal


The aarakockra monastery of Kir Sabal, developed for Wizards of the Coast for the "Tomb of Annihilation".

Thursday, 20 September 2018

Here Be Dungeons 18: Firefinger

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My final design for Firefinger. Developed for Wizard of the Coast's "Tomb of Annihilation".

Tuesday, 28 August 2018

Here Be Dungeons 17: Yellyark

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My final design for the Batiri goblin village of "Yellyark". Developed for Wizards of the Coast's "Tomb of Annihilation" hardcover. I had a load of fun coming up with the concept of a Trebuchet Village!

Friday, 24 August 2018

Here Be Dungeons 16: Port Nyanzaru

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My final map for Port Nyanzaru, the "Gateway to Chult". Developed for Wizards of the Coast's "Tomb of Annihilation" hardcover.

Wednesday, 11 April 2018

Here Be Dungeons 15: A District of Mulmaster

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The district of Mulmaster that is locked down following the assassination of a senior member of the Brotherhood of the Cloak (final map for my Adventurer's League module "DDEX2-10: Cloaks and Shadows").