Thursday, 20 September 2018

Here Be Dungeons 18: Firefinger

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My final design for Firefinger. Developed for Wizard of the Coast's "Tomb of Annihilation".

Tuesday, 28 August 2018

Here Be Dungeons 17: Yellyark

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My final design for the Batiri goblin village of "Yellyark". Developed for Wizards of the Coast's "Tomb of Annihilation" hardcover. I had a load of fun coming up with the concept of a Trebuchet Village!

Friday, 24 August 2018

Here Be Dungeons 16: Port Nyanzaru

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My final map for Port Nyanzaru, the "Gateway to Chult". Developed for Wizards of the Coast's "Tomb of Annihilation" hardcover.

Wednesday, 11 April 2018

Here Be Dungeons 15: A District of Mulmaster

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The district of Mulmaster that is locked down following the assassination of a senior member of the Brotherhood of the Cloak (final map for my Adventurer's League module "DDEX2-10: Cloaks and Shadows").

Saturday, 20 January 2018

Here Be Dungeons 14: Falling Stone Mine

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Falling Stone Mine: an ancient shrine to Grumbar that has been conquered by the Cult of Black Earth (final map for my Adventurer's League module "DDEX2-4: Mayhem in the Earthspur Mines").

Thursday, 18 January 2018

Here Be Dungeons 13: King's Pyre

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Player's map for King's Pyre, meeting place for the Outlaws of the Iron Route (final coloured map for Adventurer's League module DDEX1-9 "Outlaws of the Iron Route").

Monday, 15 January 2018

Here Be Dungeons 12: Icewind Dale

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The DM's map for conducting the hunt for Isarr Kronenstrom: the so-called "King of the Wolves" (Dungeon 220: "King of the Wolves").